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I am an associate professor at School of Artificial Intelligence, Beijing Normal University. I got my PhD degree from Graphics & Geometric Computing Group , Tsinghua University under guidance of Prof. Shi-Min Hu in 2015.
My current research interests include:
- Online 3D Reconstruction
- Dynamic View Synthesis
- Geometric Deep Learning
- 3D Virtual Avatar Reconstruction
Short Bio
I was the former Chief Technique Officer of Hyperception Inc., where I lead a group on VSLAM for years on multi-sensor-fusion-based vSLAM for a low-cost commercial vaccum cleaner robots, including mono-VIO, mono-odometry, mono-inertial-odometry vSLAM etc. These technicals were successfully applied on commercial vaccum cleaner robots products like Media, Gree, YESUN etc, with over millions accumulated sales.
我曾领导视觉SLAM开发团队,专攻低成本、高准确性的视觉SLAM的软硬件解决方案,覆盖mono-VIO、mono-Odometry、mono-Inertial-Odometry-LiDAR等SLAM技术方案,相关解决方案已成功应用至美的、格力、银星等头部公司的扫地机器人产品中,累计销售100万台以上。
News
2025/02 RGAvatar is accepted by IEEE TVCG. Code will be coming soon!
2024/12 One paper is accepted by IEEE VR 2025 (Accepted as TVCG Paper).
2024/09 RGAvatar, EGAvatar, Self-SupervisedDepthCompletion are accepted by IEEE TVCG with major revision.
2024/06 GP-Recon is accepted by IEEE TVCG.
2024/05 One paper is accepted by ICML 2024.
2024/03 One paper is conditionally accepted by SIGGRAPH 2024.
2023/12 Two papers are accepted by AAAI 2024.
2023/10 One paper is accepted by ACM MM 2023.
2021/12 ObjectFusion is accepted by CVM 2022, and recommended to Graphical Models.
2021/12 SemanticFusion is accepted by IEEE TVCG.
2021/06 I was invited to review papers on SLAM for IEEE RA-L.
2021/03 One paper is accepted by ACM TOG.
2021/03 DI-Fusion is conditionally accepted by CVPR 2021.
2020/9/4 LC-CRF SLAM is accepted by IEEE TVCG.
2020/1/22 Our paper is accepted by ICRA 2020.
Publications
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EGAvatar: Efficient GAN Inversion for Generalizable Head Avatar from Few-shot Images Hao-Pan Ren, Wei Duan, Wan-Yu Li, Yi Liu, Yu-Dong Guo, Shi-Sheng Huang, Ju-Yong Zhang, Hua Huang. [arXiv] preprint IEEE transactions on Visualization and Computer Graphics (TVCG), Major Revision
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Self-Supervised Depth Completion Guided by 3D Perception and Geometry Consistency Yu Cai, Tianyu Shen, Shi-Sheng Huang, Hua Huang. [arXiv] preprint arXiv:2312.15263 IEEE transactions on Visualization and Computer Graphics (TVCG), Major Revision
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MixLight: Borrowing the Best of both Spherical Harmonics and Gaussian Models Xinlong Ji, Fangneng Zhan, Shijian Lu, Shi-Sheng Huang, Hua Huang. [arXiv] preprint arXiv:2404.12768 submit to IEEE transactions on Visualization and Computer Graphics (TVCG)
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RGAvatar: Relightable 4D Guassian Avatar from Monocular Videos Zhe Fan, Shi-Sheng Huang, Yichi Zhang, Dachao Shang, Juyong Zhang, Yudong Guo, Hua Huang. [arXiv] preprint IEEE transactions on Visualization and Computer Graphics (TVCG), Accept, 2025
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MPGS: Multi-plane Gaussian Splatting for Compact Scenes Rendering Deqi Li, Shi-Sheng Huang, Hua Huang. [arXiv] preprint IEEE VR 2025 (Accepted as TVCG Paper)
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NeuralIndicator: Implicit Surface Optimization with Neural Indicator Priors Shi-Sheng Huang*, Guo Chen, Liheng Chen, Hua Huang ICML 2024
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GP-Recon: Online Monocular Neural 3D Reconstruction with Geometric Prior Zi-Xin Zhou, Shi-Sheng Huang*, Yan-Pei Cao, Tai-Jiang Mu, Ying Shan, Hongbo Fu, Song-Hai Zhang*. (* Correpsonding Author) [arXiv] preprint arXiv:2209.15153 IEEE transactions on Visualization and Computer Graphics (TVCG), accept
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ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering Deqi Li, Shi-Sheng Huang, Zhiyuan Lu, Xinran Duan, Hua Huang*. (* Correpsonding Author) [arXiv] preprint ACM SIGGRAPH 2024, Conference
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SC-NeuS: Consistent Neural Surface Reconstruction from Sparse and Noisy Views Shi-Sheng Huang, Zi-Xin Zou, Yi-Chi Zhang, Yan-Pei Cao, Ying Shan. AAAI 2024, Accepted
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Sparse3d: Distilling multiview-consistent diffusion for object reconstruction from sparse views Zi-Xin Zou, Weihao Cheng, Yan-Pei Cao, Shi-Sheng Huang, Ying Shan, Song-Hai Zhang. AAAI 2024, Accepted
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Dynamic View Synthesis with Spatio-Temporal Feature Warping from Sparse Views Deqi Li, Shi-Sheng Huang*, Tianyu Shen, Hua Huang. (* Correpsonding Author) ACM MM 2023 Accepted
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ObjectFusion: Accurate Object-level SLAM with Neural Object Priors Zi-Xin Zhou, Shi-Sheng Huang*, Tai-Jiang Mu, Yu-Ping Wang. (* Correpsonding Author) CVM 2022, recommended to Graphical Models
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Real-Time Globally Consistent 3D Reconstruction with Semantic Priors Shi-Sheng Huang, HaoXiang Chen, Jiahui Huang, Hongbo Fu, Shi-Min Hu. IEEE transactions on Visualization and Computer Graphics (TVCG), Accept, 2021
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DI-Fusion: Online Implicit 3D Reconstruction with Deep Priors Jiahui Huang, Shi-Sheng Huang*, Haoxuan Song, Shi-Min Hu. IEEE CVPR 2021:8932-8941 https://openaccess.thecvf.com/content/CVPR2021/papers/Huang_DI-Fusion_Online_Implicit_3D_Reconstruction_With_Deep_Priors_CVPR_2021_paper.pdf
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Supervoxel Convolution for Online 3D Semantic Segmentation Shi-Sheng Huang, Ze-Yu Ma, Tai-Jiang Mu, Hongbo Fu, Shi-Min Hu. ACM Transactions on Graphics, Vol. 40, No. 3, 2021
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Accurate Dynamic SLAM using CRF-based Long-term Consistency Zheng-Jun Du*, Shi-Sheng Huang*, Tai-Jiang Mu, Qunhe Zhao, Ralph Martin, Kun Xu. IEEE transactions on Visualization and Computer Graphics (TVCG) 2020 DOI:10.1109/TVCG.2020.3028218
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LiDAR-Monocular Visual Odometry using Point and Line Features Shi-Sheng Huang, Ze-Yu Ma, Tai-Jiang Mu, Hongbo Fu, Shi-Min Hu. ICRA 2020:1091-1097
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Accurate RGB-D SLAM in Dynamic Environments using Observationally Consistent Conditional Random Fields Zheng-Jun Du, Shi-Sheng Huang, Tai-Jiang Mu, Qunhe Zhao, Ralph Martin, Kun Xu. Accepted by CVM 2020
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Support Substructures: Support-Induced Part-Level Structural Representation Shi-Sheng Huang, Hongbo Fu, Ling-Yu Wei, and Shi-Min Hu. IEEE transactions on Visualization and Computer Graphics (TVCG), 22(8): 2024-2036 (2016). |
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Structure guided interior scene synthesis via graph matching Shi-Sheng Huang, Hongbo Fu, and Shi-Min Hu. Graphical Models, 85: 46-55 (2016). |
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Parametric Meta-Filter Modeling from a Single Example Pair Shi-Sheng Huang, Guo-Xin Zhang, Yu-Kun Lai, Johannes Kopf, Daniel Cohen-Or, and Shi-Min Hu. Accepted by CGI 2014, The Visual Computer 30(6-8): 673-684 (2014).
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Qualitative Organization of Collections of Shapes via Quartet Analysis Shi-Sheng Huang, Ariel Shamir, Chao-Hui Shen, Hao Zhang, Alla Sheffer, Shi-Min Hu, and Daniel Cohen-Or. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2013), 32(4): 71:1-71:10 (2013).
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Adaptive Partitioning of Urban Facades Chao-Hui Shen, Shi-Sheng Huang, Hongbo Fu, Shi-Min Hu. ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2011), 30(6): Article 184.
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Popup: Automatic Paper Architectures from 3D Models Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao Ju, and Shi-Min Hu. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010), 29(4): article 111.
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Technique Report
I spent about two years on multi-sensor-fusion-based vSLAM for a low-cost commercial vaccum cleaner robots, including mono-VIO, mono-odometry, mono-inertial-odometry vSLAM etc. There following two works are the reprensentive works with some of which were successfully applied on products like [Bob-Pethair-Vision]..
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Accurate Monocular Visual-inertial SLAM using a Map-assisted EKF Approach arXiv: https://arxiv.org/abs/1706.03648 This is a high accurate monocular VIO SLAM system, especially on the initialization of Cam-IMU setup  /p; |
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Tightly-coupled Monocular Visual-odometric SLAM using Wheels and a MEMS Gyroscope arXiv: https://arxiv.org/abs/1804.04854 This is a high accurate monocular-odometry SLAM system, which is the origin of VSLAM Navigation product of Vaccum Cleaner
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Code/Software
For a Visual-SLAM beginner, you had better prepare a math library for solving the factor graph based Bundle Adjustment problems. I preprared a math library with point-, line-, plane- reprojection factors called MyG2O, please try it!
对于视觉SLAM初学者来说,一个功能完整的数学库(用于求解BundleAdjustment)往往很重要.我准备了一个这样的数学库叫MyG2O, please try it!
[PrePrint[~1M]] [Code[GitHub]]
Education and Experience
 
I was a postdoc researcher at Graphics & Geometric Computing Group , Tsinghua University in Beijing, working with Prof. Shi-Min Hu.
I got my PhD degree from Graphics and Geometric Computing Group in 2015.
2012.9-2013.2 | Tel-Aviv University and IDC(Herzliya), Israel | Visiting Scholar PhD Student. | ||
2011.9-2011.11 | School of Creative Media, City Univ. of Hong Kong, Hong Kong | Visiting Research Assistant |
2010.9-2015.10 | Department of Computer Science and Technology, Tsinghua University | PhD Degree. | ||
2006.9-2010.7 | Information and Computation, School of Science, Beijing Jiao-Tong University | Bachlor Degree, with Honor (Ranked Top 1%.) |
Collaborators
Prof. Shi-Min Hu, Prof. Hongbo Fu, Prof. Kun Xu, Prof. Yu-Kun Lai
Prof. Daniel Cohen-Or, Prof. Ariel Shamir, Prof. Hao Zhang, Prof. Alla Sheffer, Prof. Tao Ju, Dr. Johannes Kopf
My Friends:
Chao-Hui Shen, Xian-Ying Li, Guo-Xin Zhang
Lin Gao, Fang-Lue Zhang, Miao Wang,Tai-Jiang Mu
Academic Services
Reviewer. SIGGRAPH 2023, SIGGRAPH Asia 2023, SIGGRAPH 2024
Reviewer. IEEE VR 2021,2023,2024
Reviewer. EG 2021
Reviewer. PG 2020
Reviewer. GMP 2020
Reviewer. CVM 2013, 2015, 2020
Reviewer. SIGGRAPH 2014,2015, SIGA 2014
Reviewer. Journal Computers & Graphics 2013, 2014, 2015
Reviewer. the Visual Computer 2014, 2015
Reviewer. CAG-D 2014,2015, SPM 2014,2015, 2021, CGI 2013,2014,2015
Reviewer. IEEE TVCG 2014, 2015
Reviewer. SGP 2015, EG 2015
Funding
China Postdoctoral Science Foundation (Grant No.: 2019M660646)
Awards and Honors
2013 - Tsinghua Friends--Tencent Outstanding Innovation Scholarship Award
2010 - Outstanding College Graduates in Beijing, Outstanding College Graduates of Beijing Jiao-Tong University.
2009 - Yi-Seng Mao Scholar, Yi-Sheng Mao Science and Education Foundation.
2006-2010 - Many Kinds of Scholars and Honors in Beijing Jiao-Tong University.
2005 - Outstanding High School Student in Hunan.